‘Animal Game’ Sample from the ATM Probability Pack

Excel, although sometimes quite cumbersome can be used to produce some very interesting exploratory games.

Animal Game

Probability Pack is an ATM publication. One of the games in the pack is the ‘Animal Game’.

Buy the Probability pack here<< Buy the Probability pack here

Downloads for the Probability Pack - Animal Game

The full-size game-board download for printing out for use with the Probability Pack...<< full-sized game board for the Animal Game

Download the Animal Game spreadsheet game for Excel...<< Download (free) the ‘Animal Game’ example from the Probability Pack

The Animal Game from the Association of Teachers of Mathematics

The four animals in the race are the Camel, who steadily plods around the course, so either moves 2 or 3 paces at a time; the Cat who is nosey and likes to look at the sights, so either sits still, 0 paces, or moves 1, 2, 3, 4, or 5 paces; the Lion who is confident and either snoozes, 0 paces, or runs 5 paces; and the Horse who is rather scatty and so sometimes runs backwards, -1 pace, and sometimes forwards 6 paces.

In this Excel simulation, the rules are:

Camel: If the score is even, move 2 paces. If the score is odd, move 3 paces.
Cat: Subtract 1 from the number shown on the die and move that number of paces.
Lion: If the score is even, stay still. If the score is odd, move 5 paces.
Horse: If the score is even, move 6 paces forward. If the score is odd, move 1 pace backwards.

Who do you think will win?
Which animal has the greatest probability of winning.
See if you are right by downloading and running this simulation.

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